Many students in the early years of schooling struggle with the place value of two digit numbers and, in particular, recognising and understanding that a number like 23 represents 23 ones as well as two tens and three ones.
The game Make 30 allows students to see that a number like 23 is two full tens frames plus three more objects - that is two tens, plus three ones.
In today's Teacher video, expert Cath Pearn takes you through the game, emphasising how it challenges students to think, and describing ways teachers can adapt it to suit more difficult concepts.
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Have you developed your own games for the maths classroom?
How have they helped your students recognise understand difficult concepts?
Do you have a strategy in place that aims to keep the students engaged?