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The Australian STEM Video Game Challenge, now in its fourth year, is open to students in Years 5-12. Students used the theme of 'reaction' as their inspiration as they went about designing, building and testing an original video game – from first idea to final product. Here are the six winners for 2017.
In today’s video Teacher magazine sits down with Australian Council for Educational Research CEO Professor Geoff Masters AO to discuss new ways of thinking about assessment.
A government advisory panel has recommended the introduction of national literacy and numeracy checks in Year 1 as a way of identifying students who need additional support. Here we take a closer look at the report, including the benefits and challenges raised by teachers and principals.
The STEAMpunk Girls project involves researchers from UTS working with high school students and teachers to co-design a project-based learning program.
Here, UK-based behaviour management instructor Paul Dix shares advice to help with tricky behavioural situations that may arise in your classroom.
Further analysis of Australian results from two large-scale international assessments highlight a ‘worrying’ decline in the achievement of disadvantaged students.
When digging in the ACER library archives we found the Crawford Small Parts Dexterity Test. In today’s video, editor Jo Earp gives it a go. Let’s see how she compares.
For two months now fake news has been the news. So, how can educators help students to develop the skills they need to evaluate information? One tool is the CRAP test.
In today's article Donna Cross and Leanne Lester from the University of Western Australia discuss 10 key strategies to enhance student transition to secondary school.
The report, PISA 2015: A first look at Australia’s results, doesn’t make for pleasant reading. In today’s podcast, Dr Sue Thomson from ACER joins Teacher to discuss the results.
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