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Building teacher capacity in digital technologies
Building teacher capacity in digital technologies

It’s not just students who are benefiting from the robotics program at Grace Lutheran College – the Queensland college also provides free training to educators from other schools.

Adding value through school partnerships
Adding value through school partnerships

Forging community partnerships is one way that schools can access external resources and expertise to further support student programs, staff professional learning and parents.

Snapchatting in schools – how are school leaders managing issues of cyber bullying and sexting?
Snapchatting in schools – how are school leaders managing issues of cyber bullying and sexting?

Recognising the social impact of Snapchat, a team of researchers from the University of New England’s School of Education conducted a research project to find out more about the ways that the media is used by young people and its influence in schools.

The potential of games-based environments for learning
The potential of games-based environments for learning

Video games have been widely used in education for decades now. The challenge is finding games that engage students while meeting curriculum needs.

Infographic: How are teachers using networked technologies?
Infographic: How are teachers using networked technologies?

From online videos to digital comics and video games – there are countless different ways teachers can use technology to support their lessons. So how are teachers using networked technologies in the classroom? Find out in this Teacher infographic.

Science Week – Drones, Droids and Robots
Science Week – Drones, Droids and Robots

It’s called National Science Week but this year’s theme for schools actually embraces the T in STEM – Technology – with educators and students encouraged to explore Drones, Droids and Robots.

How art is drawing students to STEM
How art is drawing students to STEM

To address the decline in STEM (Science, Technology, Engineering and Mathematics) participation, experts are turning to innovative approaches to engage students in science.

Focusing on the process, not just the product
Focusing on the process, not just the product

Principal Susan Just reflects on the benefits and challenges of using a digital fabrication lab to engage girls in Science, Technology, Engineering, the Arts and Maths (STEAM).

Global Education Episode 8: FabLabs and makerspaces with Jaymes Dec
Global Education Episode 8: FabLabs and makerspaces with Jaymes Dec

Teacher speaks to New York educator Jaymes Dec about school FabLabs, pop-up makerspaces and the open-source Nerdy Derby.

School fundraising - reaching a wider audience
School fundraising - reaching a wider audience

School fundraisers don't have to be limited to local community events like sausage sizzles and fetes, these days online crowdfunding offers a connection to a wider audience.