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STEM challenge gets a great reaction from students
STEM challenge gets a great reaction from students

The Australian STEM Video Game Challenge, now in its fourth year, is open to students in Years 5-12. Students used the theme of 'reaction' as their inspiration as they went about designing, building and testing an original video game – from first idea to final product. Here are the six winners for 2017.

Integrating Arts and Science in the classroom
Integrating Arts and Science in the classroom

‘Consider any Arts or Science concept and try to find no link between the two.’ David Roy discusses how the Arts can help develop a creative mindset within STEM learning.

Delivering a challenging and engaging curriculum
Delivering a challenging and engaging curriculum

In the final instalment of our three-part series on curriculum implementation, Victorian educator Fiona Matthews reflects on the lessons learned throughout the process and offers advice.

Parents want greater focus on social skills
Parents want greater focus on social skills

Parents, grandparents and guardians want more support from teachers and schools when it comes to helping their children develop social and life skills, such as how to behave in public, according to an Australian study.

Implementing a new curriculum
Implementing a new curriculum

In the second of a three-part series, Victorian educator Fiona Matthews shares her experiences in implementing the new Digital Technologies Curriculum in her school. In today’s article, she delves deeper into the implementation phase of the process.

Using Drama as a tool for inclusion within the classroom
Using Drama as a tool for inclusion within the classroom

'To be truly inclusive is challenging but is also easily undertaken with thought and sometimes a re-positioning of default language and practice.' David Roy, Lecturer in Education and Creative Arts discusses the keys to inclusive practices in the classroom.

Tackling global education challenges
Tackling global education challenges

The 2017 WISE (World Innovation Summit for Education) Awards were announced overnight. This year’s winners include a mentoring project supporting girls’ education in Tanzania and an accelerated learning program helping out of school children.

Artificial intelligence, robotics and coding
Artificial intelligence, robotics and coding

Can computers think? What is intelligence? Can we build a robot that learns from its past experiences? These are some of the tricky questions Year 6 students have tackled as they explore the role of robots and machine technology in society while learning to code.

Planning for implementing change
Planning for implementing change

In the first of a three-part series, Victorian educator Fiona Matthews shares her experiences in implementing the new Digital Technologies Curriculum, including how staff underwent the planning process and some of the initial challenges they identified.

Better education outcomes for Indigenous students
Better education outcomes for Indigenous students

OECD Director of Education and Skills Andreas Schleicher says Indigenous students face tough challenges in most education systems, but analysis of outcomes in Canada, New Zealand and Queensland, Australia reveals sustained improvements have been achieved through focusing on several or all of six areas.