Coding

19 total results
Students shine in STEM learning challenge
Students shine in STEM learning challenge

The STEM Video Game Challenge has just wrapped up for another year, and the winners in each category have once again demonstrated how they can use their skills in coding and design to create their own original, playable video game.

Teaching coding in a purposeful way: Episode 5
Teaching coding in a purposeful way: Episode 5

In his final update for Teacher, Year 6 teacher Ben Wynne reflects on his experience as a mentor for the Australian STEM Video Game Challenge and how he successfully led coding lessons with students.

Overcoming coding challenges: Episode 4
Overcoming coding challenges: Episode 4

In his latest video for Teacher, Year 6 teacher Ben Wynne shares some common challenges his students face while coding, and how he helps to overcome them through a collaborative approach.

Engaging all students in a STEM project: Episode 3
Engaging all students in a STEM project: Episode 3

In his latest video for Teacher, Year 6 teacher Ben Wynne shares how he is keeping students on-task for the Australian STEM Video Game Challenge and some hurdles he’s come across with students as they’ve started creating their own original video games.

Creating original video games with students: Episode 2
Creating original video games with students: Episode 2

In his latest video for Teacher, Year 6 teacher Ben Wynne discusses how he’s set students up for this year’s Australian STEM Video Game Challenge, pitching the idea to his Principal and embedding the challenge into the curriculum.

Students impress in STEM Video Game Challenge
Students impress in STEM Video Game Challenge

The Australian STEM Video Game Challenge calls on school students to create their own unique playable video game. The theme for 2018 was ‘transformation’. Here, we look at the winning entries.

AI classroom activity: Machine learning
AI classroom activity: Machine learning

In his second article on introducing the concept of artificial intelligence to school students, Dr Joshua Ho – from the Victor Chang Cardiac Research Institute and UNSW – gives a step-by-step guide to two classroom activities illustrating the concept of machine learning.

The STEM Video Game Challenge is on
The STEM Video Game Challenge is on

Put your thinking caps on, get those creative juices flowing and let your imagine run wild – this year’s Australian STEM Video Game Challenge is on. Registrations for the annual competition open today and the theme for 2018 is ‘Transformation’.

Teacher Q&A: Algorithmic thinking
Teacher Q&A: Algorithmic thinking

Why is it important to teach algorithmic thinking skills? Is algorithmic thinking the same as coding? Educators Greg Breese and David Shigrov answer these questions and more in today’s Q&A.

Game creation bringing joy into the classroom
Game creation bringing joy into the classroom

Hit film Inside Out provided the inspiration for Team Kalianna in this year’s Australian STEM Video Game Challenge, so it’s fitting that the whole process – from initial idea to winning game – brought plenty of joy to the talented group of students and their teacher mentor.