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On cloud nine – the ‘granny' network supporting students
On cloud nine – the ‘granny' network supporting students

It’s Technology Week here at Teacher. Today we take a look at the Granny Cloud network that’s supporting students in remote locations across the globe.

Digital resources – from consumer to curator
Digital resources – from consumer to curator

Dr Chris Campbell explains how a new digital resource project is encouraging educators and students to become curators, rather than just consumers, of teaching and learning content.

Championing maths by inquiry
Championing maths by inquiry

A new Australia-wide initiative promoting innovative approaches to mathematics teaching and learning that engage and challenge students is on the hunt for hundreds of teacher champions.

Teaching Methods: Building presence and rapport via videoconferencing
Teaching Methods: Building presence and rapport via videoconferencing

It’s Technology Week at Teacher. In the latest episode of our Teaching Methods podcast series, we discuss strategies to build a classroom presence and rapport when videoconferencing with remote students.

Critical thinking tools – the CRAP test
Critical thinking tools – the CRAP test

For two months now fake news has been the news. So, how can educators help students to develop the skills they need to evaluate information? One tool is the CRAP test.

Watch and learn – virtual reality and careers education
Watch and learn – virtual reality and careers education

Academics believe virtual reality could open up exciting possibilities in the area of careers education, offering authentic learning experiences to prepare students for work and tertiary study.

A guide to programming languages for coding in class
A guide to programming languages for coding in class

So, you want to introduce coding in class but with so many programming languages out there how do you choose the one that’s right for your students?

Integrating game-making into the curriculum
Integrating game-making into the curriculum

Each year the Australian STEM Video Game Challenge invites students to design and create their own game. Here’s how one school integrated it into their curriculum planning.

Classroom observation for teacher improvement
Classroom observation for teacher improvement

In our latest reader submission, Principal Christine Cawsey AM and Dr Tony Loughland of UNSW discuss key questions around observing a class and giving instructive feedback.

The Research Files Episode 24: Innovative Learning Environments
The Research Files Episode 24: Innovative Learning Environments

Are you making the most of your learning space? In this month’s Research Files, we find out about the Innovative Learning Environments and Teacher Change (ILETC) project.