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Teaching Methods: Building presence and rapport via videoconferencing
Teaching Methods: Building presence and rapport via videoconferencing

It’s Technology Week at Teacher. In the latest episode of our Teaching Methods podcast series, we discuss strategies to build a classroom presence and rapport when videoconferencing with remote students.

Watch and learn – virtual reality and careers education
Watch and learn – virtual reality and careers education

Academics believe virtual reality could open up exciting possibilities in the area of careers education, offering authentic learning experiences to prepare students for work and tertiary study.

A guide to programming languages for coding in class
A guide to programming languages for coding in class

So, you want to introduce coding in class but with so many programming languages out there how do you choose the one that’s right for your students?

Infographic: How much time are Australian kids spending on screens?

The Australian Government's Department of Health recommends a maximum of two hours per day of screen time for entertainment for kids aged five to 12, but how many children adhere to these guidelines?

The value of student competitions and awards
The value of student competitions and awards

Professor Leon Sterling explains why competitions and awards can, among other things, be a good outlet for students who excel and want to be challenged.

Wearable tech giving classroom insights
Wearable tech giving classroom insights

Wearable tech is being used by researchers in the classroom to gain insights into how the brain learns. We find out about a group learning study and the data collection devices involved.

Primary robotics program engages students beyond the classroom
Primary robotics program engages students beyond the classroom

Roberts McCubbin Primary School in Melbourne delivers a specialist robotics program to all students. After recent success at the RoboCup Junior Australian 2016 Open Championships, we chat to Robotics teacher Melinda Browne and Principal Marg Pickburn.

Students become citizen scientists
Students become citizen scientists

This school in Melbourne explains how instead of simply having ‘a cool bit of kit’, they’re using their new drone to engage students in real world science research.

Innovation and excellence in education
Innovation and excellence in education

Each year the WISE (World Innovation Summit for Education) Awards give a shout out to projects that have succeeded in addressing educational challenges. Here’s a look at the six winners for 2016.

The potential of games-based environments for learning
The potential of games-based environments for learning

Video games have been widely used in education for decades now. The challenge is finding games that engage students while meeting curriculum needs.