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Infographic: How much time are Australian kids spending on screens?

The Australian Government's Department of Health recommends a maximum of two hours per day of screen time for entertainment for kids aged five to 12, but how many children adhere to these guidelines?

The value of student competitions and awards
The value of student competitions and awards

Professor Leon Sterling explains why competitions and awards can, among other things, be a good outlet for students who excel and want to be challenged.

Wearable tech giving classroom insights
Wearable tech giving classroom insights

Wearable tech is being used by researchers in the classroom to gain insights into how the brain learns. We find out about a group learning study and the data collection devices involved.

Primary robotics program engages students beyond the classroom
Primary robotics program engages students beyond the classroom

Roberts McCubbin Primary School in Melbourne delivers a specialist robotics program to all students. After recent success at the RoboCup Junior Australian 2016 Open Championships, we chat to Robotics teacher Melinda Browne and Principal Marg Pickburn.

Students become citizen scientists
Students become citizen scientists

This school in Melbourne explains how instead of simply having ‘a cool bit of kit’, they’re using their new drone to engage students in real world science research.

Innovation and excellence in education
Innovation and excellence in education

Each year the WISE (World Innovation Summit for Education) Awards give a shout out to projects that have succeeded in addressing educational challenges. Here’s a look at the six winners for 2016.

The potential of games-based environments for learning
The potential of games-based environments for learning

Video games have been widely used in education for decades now. The challenge is finding games that engage students while meeting curriculum needs.

Infographic: How are teachers using networked technologies?
Infographic: How are teachers using networked technologies?

From online videos to digital comics and video games – there are countless different ways teachers can use technology to support their lessons. So how are teachers using networked technologies in the classroom? Find out in this Teacher infographic.

Science Week – Drones, Droids and Robots
Science Week – Drones, Droids and Robots

It’s called National Science Week but this year’s theme for schools actually embraces the T in STEM – Technology – with educators and students encouraged to explore Drones, Droids and Robots.

How art is drawing students to STEM
How art is drawing students to STEM

To address the decline in STEM (Science, Technology, Engineering and Mathematics) participation, experts are turning to innovative approaches to engage students in science.