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Designing creative and engaging video games
Designing creative and engaging video games

Registrations are now open for this year’s Australian STEM Video Game Challenge. Students are encouraged to design creative, engaging and imaginative video games incorporating the 2021 theme, ‘scale’.

Planning, implementing and monitoring student group work
Planning, implementing and monitoring student group work

‘Let’s face it, when cooperative learning, in the form of group or teamwork appears on the classroom agenda, most students utter a groan of discontent.’ Dr Karin Oerlemans discusses the key steps to a successful experience, and how they can be supported by technology.

School Improvement Episode 30: STEM professionals in schools
School Improvement Episode 30: STEM professionals in schools

Staff at Bowen Road Primary School have been working with a local electrical engineer for a few years now to teach students about coding. In this podcast, we speak with educator Lynne Hanlon and electrical engineer Robbie Bell about how the partnership is broadening students’ understanding of careers in STEM.

Attracting female students to STEM subjects
Attracting female students to STEM subjects

Staff at Cedar College in South Australia are determined to improve the proportion of female students choosing to study Science, Technology, Mathematics and Engineering (STEM) subjects in senior high school. Here, we speak with Digital Technologies and Maths teacher Trudi Wynn about the strategies they’ve employed to entice more girls to consider studying STEM.

Getting a good night’s sleep
Getting a good night’s sleep

Sleep is essential for your health – it refreshes the mind and repairs the body. But how much sleep do you need to thrive? And, what can you do to ensure you get a good night’s rest? We ask Dr Kathleen Maddison, a Research Fellow and Lecturer at the Centre for Sleep Science at the University of Western Australia, these key questions.

Learning from lockdown – a catalyst for teacher agency
Learning from lockdown – a catalyst for teacher agency

The Knox School has worked with Monash University to research what teachers would like to take forward (and leave behind) from the remote learning experience. This three-part reader submission looks at key areas of change, starting with teacher agency.

Internet use, video games and students’ academic achievement
Internet use, video games and students’ academic achievement

Video gaming and non-academic internet use can improve student achievement, but moderation and timing are key, according to a new Australian study by researchers from the University of Southern Queensland and UNSW Sydney.

Video: Andreas Schleicher on how education systems responded to COVID-19
Video: Andreas Schleicher on how education systems responded to COVID-19

Teacher caught up with Andreas Schleicher, Director for Education and Skills at the OECD, to talk about how schools have coped with the challenges of 2020. In this video, he shares how different countries around the world ensured teaching and learning continued during COVID-19.

Video: Andreas Schleicher on how COVID-19 fundamentally changed the role of teachers
Video: Andreas Schleicher on how COVID-19 fundamentally changed the role of teachers

Teacher recently caught up with Andreas Schleicher, Director for Education and Skills at the OECD, to talk about how schools have coped with the challenges of 2020. In this video, he reflects on how the role of teaching has fundamentally changed.

Teacher resources: Planning lessons from themes and events in 2021
Teacher resources: Planning lessons from themes and events in 2021

We’ve collected the details of significant themes and events which might help inspire some of your upcoming lessons for 2021. Here, find out about STEM and literacy events that are scheduled, as well as themes of global significance which you might find relevant.