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Video games have been widely used in education for decades now. The challenge is finding games that engage students while meeting curriculum needs.
From online videos to digital comics and video games – there are countless different ways teachers can use technology to support their lessons. So how are teachers using networked technologies in the classroom? Find out in this Teacher infographic.
It’s called National Science Week but this year’s theme for schools actually embraces the T in STEM – Technology – with educators and students encouraged to explore Drones, Droids and Robots.
To address the decline in STEM (Science, Technology, Engineering and Mathematics) participation, experts are turning to innovative approaches to engage students in science.
Principal Susan Just reflects on the benefits and challenges of using a digital fabrication lab to engage girls in Science, Technology, Engineering, the Arts and Maths (STEAM).
Teacher speaks to New York educator Jaymes Dec about school FabLabs, pop-up makerspaces and the open-source Nerdy Derby.
In this special episode of The Research Files, Teacher talks to Professor Tim Bell about Computer Science education. He's one of the keynotes at the ACER Research Conference 2016 – his talk is titled 'What's all the fuss about coding?'
‘We're mainly using LEGO kits at the moment because we find that a lot of schools are familiar with them.’ How a university partnership program is supporting STEM learning.
In honour of our second birthday, the Teacher team looks back on some of our favourite podcasts from the last year.
How one primary school is using a humanoid robot in the classroom to develop digital technology skills, including evaluating and problem solving.
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