A two-year research project aimed at improving student participation in STEM-related disciplines, and encouraging them to consider further study and careers in STEM, involved schools partnering with industry professionals.
In 2016 the Office of the Children's eSafety Commissioner undertook a national survey of kids, teens and parents, to ask them about their internet use and online practices. Here are some of the findings.
Academics believe virtual reality could open up exciting possibilities in the area of careers education, offering authentic learning experiences to prepare students for work and tertiary study.
Queensland educator Ricky Sinclair breaks down gender barriers and motivates girls to continue with STEM subjects by introducing them to inspirational female role models who work in IT.
Professor Leon Sterling explains why competitions and awards can, among other things, be a good outlet for students who excel and want to be challenged.
So, you want to introduce coding in class but with so many programming languages out there how do you choose the one that’s right for your students?
Each year the Australian STEM Video Game Challenge invites students to design and create their own game. Here’s how one school integrated it into their curriculum planning.
Australia has a gender imbalance in STEM that runs right through primary and secondary school, to tertiary study and into the workplace, according to a new paper from the Office of the Chief Scientist.
Students taking part in the Australian STEM Video Game Challenge had to design and build an original video game based on STEM concepts. Here, we take a look at the 2016 winners.
Teacher recently brought you news of the six WISE (World Innovation Summit for Education) Award winners for 2016. Today we take a look at the other nine projects that made it onto the shortlist.