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Australian student performance flatlining
Australian student performance flatlining

Australian results from the first of two major international education studies have indicated Years 4 and 8 student achievement in mathematics and science has flatlined over the past 20 years.

Wearable tech giving classroom insights
Wearable tech giving classroom insights

Wearable tech is being used by researchers in the classroom to gain insights into how the brain learns. We find out about a group learning study and the data collection devices involved.

The Research Files Episode 24: Innovative Learning Environments
The Research Files Episode 24: Innovative Learning Environments

Are you making the most of your learning space? In this month’s Research Files, we find out about the Innovative Learning Environments and Teacher Change (ILETC) project.

Creating places for learning
Creating places for learning

November is learning spaces month at Teacher magazine. Here, school designer, education facility planner, researcher and educator Peter Lippman looks at the history of school design and the importance of structure in open and flexible spaces.

Global Education Episode 10: Research Schools in the UK
Global Education Episode 10: Research Schools in the UK

In this episode of our Global Education podcast series, we speak to Education Endowment Foundation Senior Research Dr Jonathan Sharples about the UK’s Research Schools Network.

Creative approaches to crucial education challenges
Creative approaches to crucial education challenges

Teacher recently brought you news of the six WISE (World Innovation Summit for Education) Award winners for 2016. Today we take a look at the other nine projects that made it onto the shortlist.

Developing a cross-curricular framework
Developing a cross-curricular framework

In this three-part series, a Queensland educator shares how her school developed a cross-curricular framework – including how they approached the task and the impact on staff and students.

The potential of games-based environments for learning
The potential of games-based environments for learning

Video games have been widely used in education for decades now. The challenge is finding games that engage students while meeting curriculum needs.

Teacher's bookshelf: Educational leadership
Teacher's bookshelf: Educational leadership

Teacher takes a sneak peek at Professor Stephen Dinham’s new book Leading Learning and Teaching. This extract explores the impact of leadership on student outcomes.

Global Education Episode 9: Classroom wellbeing in Denmark
Global Education Episode 9: Classroom wellbeing in Denmark

Dr Kevin Anthony Perry talks to Teacher magazine about a collaborative research project exploring classroom wellbeing in Denmark.