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It’s Technology Week at Teacher. In the latest episode of our Teaching Methods podcast series, we discuss strategies to build a classroom presence and rapport when videoconferencing with remote students.
For two months now fake news has been the news. So, how can educators help students to develop the skills they need to evaluate information? One tool is the CRAP test.
Academics believe virtual reality could open up exciting possibilities in the area of careers education, offering authentic learning experiences to prepare students for work and tertiary study.
So, you want to introduce coding in class but with so many programming languages out there how do you choose the one that’s right for your students?
Each year the Australian STEM Video Game Challenge invites students to design and create their own game. Here’s how one school integrated it into their curriculum planning.
In our latest reader submission, Principal Christine Cawsey AM and Dr Tony Loughland of UNSW discuss key questions around observing a class and giving instructive feedback.
Are you making the most of your learning space? In this month’s Research Files, we find out about the Innovative Learning Environments and Teacher Change (ILETC) project.
Students taking part in the Australian STEM Video Game Challenge had to design and build an original video game based on STEM concepts. Here, we take a look at the 2016 winners.
In part two of our Q&A with educator Renata Grudic, we find out about the tools and strategies being used to help teachers at Sydney’s Northern Beaches Secondary College (NBSC) build their resilience and wellbeing.
In the final instalment of our three-part series, educator Leanne Chesterfield discusses the logistical challenges of developing and implementing a cross-curricular framework.
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