This month’s edition of Researching Education: Five further readings explores media literacy. We’ve gathered five further readings available on this topic, including two recent research reports looking into the challenge of media literacy education.
In this monthly series, we take a look at some further readings available on a particular topic, including open access research papers from various online catalogues. This month’s theme is mobile devices in the classroom.
In this episode, we take a look at the stories of educators around Australia who are being innovative in the way they engage students in mathematics. We look at a mathematics-based action research project and an exciting new video series on making maths fun.
The STEM Video Game Challenge has just wrapped up for another year, and the winners in each category have once again demonstrated how they can use their skills in coding and design to create their own original, playable video game.
In today’s Q&A, this Spanish language teacher from the UK shares how he went about building a website filled with language resources and recommends some of the programs he’s found to work best with his students.
We share highlights from the ‘In Conversation’ session at Research Conference 2019 between ACER CEO Professor Geoff Masters AO and Professor Neil Selwyn on preparing students for life in the 21st Century.
Many educators are filming themselves teaching in the classroom but there is still some uncertainty around the best way to do so. We speak to an educator who regularly films his lessons to get his top tips.
Keeping kids safe online is a constant challenge for parents and teachers. In today’s episode, Australia’s eSafety Commissioner Julie Inman Grant shares common cyberbullying incidents that young people report to her office and where teachers can find helpful resources.
In his latest video for Teacher, Year 6 teacher Ben Wynne shares how he is keeping students on-task for the Australian STEM Video Game Challenge and some hurdles he’s come across with students as they’ve started creating their own original video games.
A series of cyber security challenges are being taught to students in Years 7-10 across Australia. Here, Academic Director of the Australian Computing Academy James Curran discusses what’s involved in the first challenge.
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