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Digital resources – from consumer to curator
Digital resources – from consumer to curator

Dr Chris Campbell explains how a new digital resource project is encouraging educators and students to become curators, rather than just consumers, of teaching and learning content.

Teaching Methods: Building presence and rapport via videoconferencing
Teaching Methods: Building presence and rapport via videoconferencing

It’s Technology Week at Teacher. In the latest episode of our Teaching Methods podcast series, we discuss strategies to build a classroom presence and rapport when videoconferencing with remote students.

Watch and learn – virtual reality and careers education
Watch and learn – virtual reality and careers education

Academics believe virtual reality could open up exciting possibilities in the area of careers education, offering authentic learning experiences to prepare students for work and tertiary study.

A guide to programming languages for coding in class
A guide to programming languages for coding in class

So, you want to introduce coding in class but with so many programming languages out there how do you choose the one that’s right for your students?

Infographic: How much time are Australian kids spending on screens?

The Australian Government's Department of Health recommends a maximum of two hours per day of screen time for entertainment for kids aged five to 12, but how many children adhere to these guidelines?

The value of student competitions and awards
The value of student competitions and awards

Professor Leon Sterling explains why competitions and awards can, among other things, be a good outlet for students who excel and want to be challenged.

Rewind: Teacher's podcast highlights for 2016
Rewind: Teacher's podcast highlights for 2016

To mark the end of another fantastic year, the Teacher editorial team have taken a walk down memory lane to share some snippets from their favourite podcasts for 2016.

Effective implementation of project-based learning
Effective implementation of project-based learning

A new research review offers some practical pointers for teachers and recommendations for successful adoption of the student-centred approach to project-based learning.

Integrating game-making into the curriculum
Integrating game-making into the curriculum

Each year the Australian STEM Video Game Challenge invites students to design and create their own game. Here’s how one school integrated it into their curriculum planning.

Global Education Episode 11: Dr Sue Thomson discusses TIMSS 2015
Global Education Episode 11: Dr Sue Thomson discusses TIMSS 2015

Conducted every four years, TIMSS compares the achievements of Years 4 and 8 students in mathematics and science. Teacher sat down with Dr Sue Thomson from ACER to discuss the Australian results.